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Everything in Geralt’s immediate vicinity looked distinct, but with a bit of a blurry effect, especially around the characters’ eyes. Trees and roads in the middle distance looked pixelated and grainy in the far distance, they didn’t look like much at all. The rep didn’t know the precise resolution of the game, but while it theoretically caps out at 720p in handheld mode, I’m not sure if it ever got that high. In fact, this seems to be about as low as things would get on PC. The Switcher does not use high- or mid-range graphical settings. Even with mid-level settings, the game was beautiful. Almost every hair on Geralt’s head seemed to pop, to say nothing of the lush forests, sparkling oceans and smoky taverns. If you played The Witcher 3 on PC with all the graphical settings turned up, then you know just how stunning the game could look.
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The soundscape is grand and ambitious, while the graphics are just passable.
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In fact, that’s why it’s so strange that the visual design doesn’t match the audio at all.
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